PYRAMIDS (Also called Castles and King of the Mountain)
Object: To knock the most marbles out of the ring.
Set Up: A circle 3-8 feet in diameter. (Figure #4)
Ante: Either five or twelve marbles per player.
Rules: The first player builds a
pyramid with three marbles in a tight triangle
and one on
top. (Or you can use a 6, 4 and one pattern) He then
becomes the
"Keeper of the pyramid of castle." Player #2 shoots at the
pyramid in an
attempt to knock a marble out of the ring. If he succeeds
he builds a
pyramid for the next player and player #2 is now the the
"Keeper."
If he fails then he must give a marble to the "keeper" and
it is player
#3's turn. Winner is determined after 3 rounds.